colorchannelmixer
Adjust video input frames by re-mixing color channels.
This filter modifies a color channel by adding the values associated to the other channels of the same pixels. For example if the value to modify is red, the output value will be:
red=red*rr + blue*rb + green*rg + alpha*ra
The filter accepts the following options:
- rr
- rg
- rb
- ra
Adjust contribution of input red, green, blue and alpha channels for output red channel. Default is
1
for rr, and0
for rg, rb and ra.- gr
- gg
- gb
- ga
Adjust contribution of input red, green, blue and alpha channels for output green channel. Default is
1
for gg, and0
for gr, gb and ga.- br
- bg
- bb
- ba
Adjust contribution of input red, green, blue and alpha channels for output blue channel. Default is
1
for bb, and0
for br, bg and ba.- ar
- ag
- ab
- aa
Adjust contribution of input red, green, blue and alpha channels for output alpha channel. Default is
1
for aa, and0
for ar, ag and ab.Allowed ranges for options are
[-2.0, 2.0]
.- pc
Set preserve color mode. The accepted values are:
- ‘none’
Disable color preserving, this is default.
- ‘lum’
Preserve luminance.
- ‘max’
Preserve max value of RGB triplet.
- ‘avg’
Preserve average value of RGB triplet.
- ‘sum’
Preserve sum value of RGB triplet.
- ‘nrm’
Preserve normalized value of RGB triplet.
- ‘pwr’
Preserve power value of RGB triplet.
- pa
Set the preserve color amount when changing colors. Allowed range is from
[0.0, 1.0]
. Default is0.0
, thus disabled.
Examples
- Convert source to grayscale:
colorchannelmixer=.3:.4:.3:0:.3:.4:.3:0:.3:.4:.3
- Simulate sepia tones:
colorchannelmixer=.393:.769:.189:0:.349:.686:.168:0:.272:.534:.131